The Borderlands
Previous Session 6

The False Start

Session 7 2025-09-26 381.9.13 – 381.9.14

Correction from last session: we also cut off the heads of the 4 kobolds we encountered at the entrance

Innelen 13, Iannadras

Hot, partly cloudy, moderate wind

Early in the dawn during the third watch Aurelia notices a group of roughly 25 people making their way towards the forest from the general direction of Turos Tem. Aurelia attempts to get close unnoticed but is quickly spotted. A man heads her off and eventually introduces himself as Gundus, leader of a group of villagers from a small unnamed hamlet who are foraging in the Viaspen forest. Gundus disapproves of a girl as young as Aurelia and offers her an exit from this line of work by marriage to his son, which Aurelia scoffs at until she sees the handsome Zelicus, who brings gifts of bread, sausage and wine. Aurelia gives him her number.

We enter into Turos Tem

There is a paved avenue from the gatehouse to the headquarter building. A young and vivacious subaltern Mirim with golden skin and slightly pointed ears is stationed at the avenue. We inform her that we have come to collect the bounty and she records our names and escorts us to headquarters. On our way to the quartermaster's office we pass a posting board with a variety of bounties:

The Guild Merchant earnestly seeks word of the whereabouts of two of its members, Daros Thenes and Odysios Panas, gone missing along the highway to Siadanos. Those with knowledge of their whereabouts should speak to Aeropos Karanos at the Forum in town.,

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Join our band! The Fierce Brethren, captained by the legendary Quintus the Rager, Vestus the Unlikely, and Zaira the Beautiful, are recruiting bold comrades for expeditions into the Viaspen Forest! Find us at the Traveler’s Inn in town.,

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Wanted: The brigand Drusus for desertion, drunkenness, kidnapping, manslaughter, mayhem, murder, robbery, and other outrages againstthe Empire! 750gp shall be paid by the Quartermaster to whomever brings this outlaw to Imperial justice, dead or alive.,

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Soldiers accursed by nightmares should seek sleep draughts or invocations of salving rest from Priestess Genelen at the Hospital. Sleeplessness is no excuse for dereliction of duty!

We are introduced to the quartermaster, Koinos Thales, and after presenting the heads are awarded with:

  • 1250GP (250GP ea) (for the 10/11 accepted heads of gang members)
  • 750GP (150GP ea) for Drusus' head.

Aurelia uses her newfound wealth to buy a Heavy Draft Horse -40GP aurelia (stippled grey, gelding), and Taliesin buys a light riding horse -75GP Taliesin (mare). Two elite legionnaires approach us and after confirming we were responsible for bringing Drusus to justice, invite us on behalf of the Lady Celena Valarian to a party at the villa of the Legate.

Titania inquires about one skilled in magic, and is referred to Malyn the Misshapen, who can be found in the chapter-house. We will need to request an audience to see him. We head to the bathhouse -2cp ea to clean up before heading to the villa. We see a number of people, several we had seen before, including the toothless subaltern and Mirim. We also see Ulrand Valerian, the Legate himself at the bath and he relays a rumor to Taliesin:

Ever since the earthquake a few years ago, the beastmen raids have been worse.

We make our way to the villa. We are assigned a servant who washes our feet and gives us a massage, before we are brought to Lady Celena and Legate Ulrand Valerian who graciously greet us. We eat baked chickpeas with almonds with a Krysean mulled wine spiced with saffron and cinnamon, baked grape leave with mackerel and cheese, and more. Our entertainment consists of a group of bladedancers come and perform a martial dance. After the lengthy dinner, we are invited to stay in one of the empty stable barracks (separate for men and woman) which we graciously accept. Aurelia wriggles on a pile of gold. Taliesin dreams of a bloody red heart beating in darkness and is filled with dread.

The False Start

Innelen 14, Mityaradras

Sweltering, clear, moderately windy day

We wake up and head to the chapter house which is locked. We knock and a guard answers and escorts us to one of the rooms and introduces us to Malyn the Misshapen. He is of no help identifying the magical objects, but offered to research the evil in the forest which Celena mentioned. We tell him we will call on him once we get back from Siadanos.

Next Session 8