The Erlands
Previous Session 4

Session 5

2026-07-31 331.2.3 – 331.2.8

Seedmund 3rd, Elarsdag, 331

Warm, Clear, Still

We travel 12 miles, uneventfully.

Seedmund 4th, Tarsdag, 331

Warm, Partly Cloudy, Gentle

We travel all day and arrive at Drelin's Ferry late in the evening. Skadi and Bjerg head to the abbey immediately to seek healing. There we meet Ceorl who offers to help heal Bjergs remaining wounds. There is also a nun there named Adwin, but we don't really interact.

Seedmund 5th, Sendsdag, 331

Warm, Overcast, Gentle

Sturla goes to meet Hesta? He finds a filthy hovel. She is unable to provide scrolls of healing, but offers arcane services.

Bjerg stays in bed and Ceorl tends to his wounds and they talk about their respective losses.

Skadi looks for tobacco and moonshine in case we encounter Peepaw.

Sturla buys a donkey, but can't get a saddle. Borga shows up and harasses Sturla and Bjerg.

Seedmund 6th, Velksdag, 331

Hot, Mostly Cloudy, Still

We head out, back to Skull Gorge

Seedmund 7th, Maersdag, 331

Warm, Clear, Still

A large white owl takes off in front of us, and we think a person was on it's back. It looked strange - antlers. The person on the back also had horns. The rest of the travel is uneventful and we arrive at Skull Gorge.

Seedmund 8th, Alcarsdag, 331

Hot, Partly Cloudy, Gentle

We head into the dungeon and head towards the goblin room. Along the way we encounter 10 kobolds require us to come before the king. There are 14 more kobolds in the "throne" room. The king likes that we are continuing to search for the dragon and tells us that the pit trap has been disabled. We continue toward the goblins and encounter 5 more kobolds.

After passing the DNR zone, we encounter two hobgoblins who request to parlay. We cautiously agree and learn that one, Grashnûk, a captain, wants our help to overthrow his king. After discussing it, we agree to help in exchange for information about the location of the dragon. We decide not to extort anything more from them in order to gain favor in case we encounter them in the future. He tells us that in the next room are 14 goblins (1 champion), the King, and 3 allied hobgoblins. He recommends we focus on the champion, king and the witch doctor. He also tells us that he believes the kids are around below. The girl is alive, but the boy is likely dead.

We enter a crowded throne room and begin battle. A long and protracted battle sees all the goblins dead, Grashnûk with them. Unsure of the state of our agreement, Ceorl unleashes a torrent of fire on the remaining hobgoblins. We search the room and find:

  • 1 Guandao (Polearm from Grashnûk) 1 stone
  • Plate Armor (Shan Jia style armor) (from Grashnûk) 6 stone
  • 300XP for killing monsters
  • 27000cp 27 stone
  • 6000sp 1 stone
  • 2 onyx (500GP ea) (DM edit)
  • 2 Potions (anti-venom)
  • Scroll (slumber)
  • A large ruby cut like the Eye of a Dragon (500GP)
  • A man sized suit of Banded armor, finely crafted (probably masterwork) 5 stone
  • Signet ring engraved with the letter M
  • A note in goblin (described below)

"To Vharok, called Chief, of the Skraguk (Rugged Ones) — The Dragon King does not ask twice. You were given one task: take the white wyrm the scaled rats keep in their hole, and send her down the road to the Red Hand. A season has turned. The wyrm is not here. Neither, I note, is your excuse. Hear me, little chief, for I am Skarnâz Stormcaller, and I sing the deaths of those who fail Krul before they are cold. Bring the dragon and you will eat at the warlord's fire, and your name will be spoken in the muster. Fail him, and I will come myself. I will make a song of your unmaking, and I will make it long, and you will live through every verse. The wyrm. Whole. By the next dark moon. — Skarnâz Stormcaller, Wyrmlord, in the name of Krul the Dragon King "

300XP 60 XP ea for killing monsters

270+600+500*2+500 = 2370XP split 5 ways 474 XP ea from GP

270+600=870GP (Cash) -> 174GP ea

Next Session 6